In the lethal futuresport known as Audo, there is no such thing as slowing down. Each racing pod is designed to gradually increase in speed as our contestants vie to be the fastest on the track. But beware, as things heat up it gets harder to avoid crashing into your competitors! Be sure to check your rear viewscreen as well, as someone even faster than you could blaze by in the blink of an eye - or smash right into you, obliterating any chance at victory.

 

Controls

Audo is an audio game best experienced with headphones. Press A and D or the arrow keys, tap the sides of the screen, or use your favorite gamepad to drift sideways, collect power-ups, and avoid opponents.

StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Release date Jul 12, 2020
Rating
Rated 4.0 out of 5 stars
(4 total ratings)
AuthorsshiftBacktick, paulberb
GenreRacing, Action
TagsArcade, audio-game, binaural, Fast-Paced, Futuristic, infinite-runner, Retro, Score Attack
Code licenseUnlicense
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Xbox controller, Touchscreen
AccessibilityColor-blind friendly, High-contrast, Blind friendly, Textless
LinksDiscord, Source code

Download

Download
Audo-darwin-x64.zip 75 MB
Download
Audo-linux-x64.zip 72 MB
Download
Audo-win32-x64.zip 74 MB

Install instructions

Archive contains the game executable and manual. Extract to your desired location and play.

Development log

Comments

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12,469 Woohoo!

Is the game supposed to be a black screen that just says "Systems Nominal"?

Yes. It’s an audio game best experienced with headphones. Feel free to close your eyes to become more immersed. I recommend playing in a Chromium-based browser like Google Chrome, Microsoft Edge, or Opera. If you’re a Firefox user then I recommend downloading the desktop build through the itch.io app.

I see.

High scores? I’ll start with 2,844.

979. I'm able to get the power-ups early on, but I keep missing them later in the game/race.

(1 edit)

Good to hear from you, hope you’re well, and thanks for playing! The game and scoring has been updated since I achieved this, but I think some folks over at audiogames.net have us beat.