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THE OMEGA REACH

THE OMEGA REACH

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Devlog

  • v1.2.1: Touch support (and the kitchen sink)
    August 09, 2026 by shiftBacktick
    Greetings curators! I had many ideas that couldn’t be included before the deadline for Making Games Accessible . Since then, I’ve reviewed the feedback from that update, and combed my way through... Continue reading
  • v1.2.0: Cellar expansion, Steam reveal, and more!
    July 31, 2026 by shiftBacktick
    Greetings curators! I’m excited to share the latest update for THE OMEGA REACH. This jam-packed release culminates a month of new features, enhancements, and fixes created for Making Games Accessibl... Continue reading
  • v1.1.0: Post-jam expansion
    April 17, 2026 by shiftBacktick
    5
    Greetings curators! I’m excited to share a large vertical slice of features, enhancements, and fixes for THE OMEGA REACH. This update adds a new room and expands every aspect of the conservatory—f... Continue reading
  • v1.0.0: Jam edition
    March 04, 2026 by shiftBacktick
    1
    Greetings curators! I’m excited to share my submission for the fifth-annual Games for Blind Gamers 5 jam: THE OMEGA REACH. Is it a museum simulator? a universe generator? a virtual instrument? an el... Continue reading
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Updated 28 days ago