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THE OMEGA REACH
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Devlog
v1.2.1: Touch support (and the kitchen sink)
August 09, 2026
by
shiftBacktick
Greetings curators! I had many ideas that couldn’t be included before the deadline for Making Games Accessible . Since then, I’ve reviewed the feedback from that update, and combed my way through...
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v1.2.0: Cellar expansion, Steam reveal, and more!
July 31, 2026
by
shiftBacktick
Greetings curators! I’m excited to share the latest update for THE OMEGA REACH. This jam-packed release culminates a month of new features, enhancements, and fixes created for Making Games Accessibl...
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v1.1.0: Post-jam expansion
April 17, 2026
by
shiftBacktick
5
Greetings curators! I’m excited to share a large vertical slice of features, enhancements, and fixes for THE OMEGA REACH. This update adds a new room and expands every aspect of the conservatory—f...
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v1.0.0: Jam edition
March 04, 2026
by
shiftBacktick
1
Greetings curators! I’m excited to share my submission for the fifth-annual Games for Blind Gamers 5 jam: THE OMEGA REACH. Is it a museum simulator? a universe generator? a virtual instrument? an el...
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