v0.2.0: Loud Idle Edition
Bladius » Devlog
Over the week I added sounds and improvements to the interface:
- Sounds for drawing and reshuffling the deck
- Animated gold total on the winnings screen
- Sounds when receiving various quantities of gold
- Animated experience bar on the winnings screen
- Audio cue for the experience bar animation
- Fanfare sound when leveling up
- Exposed gold and potions when preparing to fight
- Rebalanced some cards and bonuses
This weekend I’m beginning a sprint to work on the character controller. By the end I hope to have the controls, movement physics, and some of the associated sounds. This will not include actual combat, so in upcoming builds the battles will need to be manually ended. More on that soon!
Files
Bladius-html5.zip Play in browser
Nov 13, 2021
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Bladius
Gladiatory deckbuilding slasher
Status | Released |
Author | shiftBacktick |
Genre | Action, Role Playing |
Tags | Arcade, audio-game, Deck Building, First-Person, Hack and Slash, Medieval, Minimalist, Procedural Generation, Roguelike |
Languages | English |
Accessibility | Color-blind friendly, High-contrast, Blind friendly |
More posts
- v1.0.0: Jam EditionNov 29, 2021
- v0.3.0: Hardcore Combat EditionNov 22, 2021
- v0.1.0: Silent Idle EditionNov 08, 2021
- Cards in BladiusNov 07, 2021
- Introducing BladiusNov 04, 2021
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