v3.2.8: Accessibility enhancements


Greetings surveyors!

I’m excited to share another vertical slice of improvements for Periphery Synthetic. The main objective for this release was to improve its hearing accessibility. It adds new sliders to the audio mixer for changing the stereo width and loudness of each ear. It also makes several enhancements to the audio mix to clarify important navigational sounds. These improvements are paired with a variety of smaller changes made during the development of the first free content expansion.

Enjoy!

v3.2.8 changes

  • Core Gameplay
    • Allowed New Seed Plus to be resumed from Prototype seeds.
  • Core Interface
    • Added stereo width slider to the Audio Mixer.
    • Added left and right volume boost sliders to the Audio Mixer.
    • Removed the toggle for stereo or mono output from the Audio Mixer.
    • Removed unnecessary focus memory on the New Seed screen.
  • Core Audio
    • Improved clarity of collectable sounds.
    • Improved clarity of navigational cues.
  • Core Graphics
    • Animated portal effects while time is paused.
    • Improved wrapping of particle effects on Alpha Periphery B.
    • Fixed graphical pop-in of collectables at lower draw distances.
    • Improved sun glow on Alpha Periphery B and C.

Now available on Steam

Files

periphery-synthetic-ep-html5.zip 844 kB
6 days ago
periphery-synthetic-ep-html5-demo.zip Play in browser
6 days ago
periphery-synthetic-ep-linux-x64.zip 104 MB
6 days ago
periphery-synthetic-ep-linux-x64-demo.zip 104 MB
6 days ago
periphery-synthetic-ep-win32-x64.zip 110 MB
6 days ago
periphery-synthetic-ep-win32-x64-demo.zip 109 MB
6 days ago

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