v3.2.12: Year-end enhancements
Periphery Synthetic » Devlog
Greetings surveyors!
I’m excited to share the final update for Periphery Synthetic in 2024. This release brings a vertical slice of audio and graphical enhancements to polish out a year of exciting updates. Be sure to upgrade your thrusters and check out the exospheres of Alpha Periphery B and C if you haven’t already. Enjoy!
v3.2.12 changes
- Core Gameplay
- Prevented material distillation while in zero-atmosphere environments.
- Decreased the time interval between automatic perception checks.
- Core Interface
- Fixed a visual contrast issue with the system tutorials in dark mode.
- Core Graphics
- Reduced terrain-related frame drops when moving at maximum speed.
- Alpha Periphery B
- Remixed the music in the exosphere.
- Improved the sun glow.
- Reduced particle effects while quickly travelling vertically.
- Fixed certain particle effects appearing at high altitudes.
- Made a certain perception easier to find.
- Alpha Periphery C
- Improved the transition to the exosphere.
- Improved the sun and moon glow.
- Re-routed cave sounds from the music channel to the sound effects channel.
- Applied reverb to the cave sounds.
- Fixed scan not guiding to uncollected artifacts.
- Alpha Periphery C2
- Prevented snow and ice sounds while in the exosphere.
- Reduced particle effects while quickly travelling vertically.
- Fixed an inaccessible perception when vertical look is toggled off.
- Removed dynamic panning from snow and ice sounds for performance.
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Files
periphery-synthetic-ep-html5.zip 847 kB
51 days ago
periphery-synthetic-ep-html5-demo.zip Play in browser
51 days ago
periphery-synthetic-ep-linux-x64.zip 104 MB
51 days ago
periphery-synthetic-ep-linux-x64-demo.zip 104 MB
51 days ago
periphery-synthetic-ep-win32-x64.zip 110 MB
51 days ago
periphery-synthetic-ep-win32-x64-demo.zip 109 MB
51 days ago
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Periphery Synthetic
Extrasolar musical explorer
Status | Released |
Author | shiftBacktick |
Genre | Adventure |
Tags | Atmospheric, Colorful, Exploration, Metroidvania, Non violent, Open World, psychedelic, Relaxing, Sci-fi, Walking simulator |
Languages | English |
Accessibility | High-contrast, Blind friendly |
More posts
- Periphery Synthetic joins the RPGs for Accessible Gaming bundle19 hours ago
- Periphery Synthetic will expand with Side D54 days ago
- v3.2.11: Steam release hotfix72 days ago
- v3.2.10: Accessibility enhancements78 days ago
- v3.2.9: Accessibility enhancements80 days ago
- v3.2.8: Accessibility enhancements84 days ago
- Nominee at the Indie Game Awards92 days ago
- v3.2.7: Side D progress updateNov 10, 2024
- Overanalyzing and Synthesizing: Periphery Synthetic at GAconf 2024Oct 31, 2024
Comments
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I have a silly idea but i need to get it out. those credits that we get from the trinkets could be used to adopt digital pets. i really would like a cat that could just follow me around. i know it wouldn't sound quite like a cat because of the real-time synthesis, but I think it would help when the game gets to points where you have to grind for materials. just an idea i needed to get out. thanks for reading