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Periphery Synthetic EP
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Devlog
Overanalyzing and Synthesizing: Periphery Synthetic at GAconf 2024
October 31, 2024
by
shiftBacktick
Greetings surveyors! I was delighted to be invited to speak virtually at GAconf USA on Ocober 28, 2024. The conference was filled with a diversity of perspectives covering topics such as inclusive des...
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v3.2.6: Steam release hotfix
September 21, 2024
by
shiftBacktick
3
Greetings surveyors! Recently I started working exclusively on the new planet and mechanics coming in the first free content expansion. This release merges a number of general improvements from my sec...
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v.3.2.5: Wrapping up release week
August 30, 2024
by
shiftBacktick
3
Greetings surveyors! This release wraps up loose ends and the feedback that I received from you in the first week since release. I’m excited to read what folks think about the EP from Steam’s Spac...
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v3.2.4: Addressing your feedback
August 29, 2024
by
shiftBacktick
3
Greetings surveyors! This release brings a vertical slice of new features, enhancements, and fixes based on your feedback from the first week since release. It includes three new milestones to gauge y...
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v3.2.3: Steam release hotfix
August 25, 2024
by
shiftBacktick
2
Greetings surveyors! This release addresses some feedback that was collected over the weekend from folks across various channels. Thanks again for sharing your experiences with the EP and how it can b...
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v3.2.2: Steam achievements hotfix
August 24, 2024
by
shiftBacktick
3
Greetings surveyors! This release addresses the remaining issues that were reported on release day. Thanks again for your feedback and support while I worked through these items. I’m excited to shar...
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v3.2.1: Release hotfix
August 23, 2024
by
shiftBacktick
3
Greetings surveyors! This release addresses the most commonly-reported issues on release day. If you are experiencing issues with audio performance, please try toggling off Ultra Quality and Reverb fr...
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v:3.2.0: Steam release and expansion reveals
August 22, 2024
by
shiftBacktick
3
Grettings surveyors! I’m excited to announce that Periphery Synthetic is now available on Steam for Windows, Linux, and Steam Deck. In this chill and nonviolent metroidvania experience, you explore...
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v3.1.2: Release preview hotfix
June 28, 2024
by
shiftBacktick
1
Greetings surveyors! The v3.1.2 update fixes a hard lock and progress loss that can occur after discovering all portals. I recommend upgrading to this version when possible. I’m looking forward to s...
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Releasing on August 22, 2024: Expansion reveal forthcoming
June 25, 2024
by
shiftBacktick
2
Greetings surveyors! I’m excited to announce that Periphery Synthetic will be fully released on Steam and itch.io for Windows, Linux, and Steam Deck on August 22, 2024. The EP offers a chill and non...
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Play an exclusive demo for Access-Ability Summer Showcase
May 31, 2024
by
shiftBacktick
1
Greetings surveyors! I’m excited to announce that Periphery Synthetic will be participating in the Access-Ability Summer Showcase 2024 on Friday, June 7, 2024. Please tune in at 10:00 AM CDT for the...
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Steam release progress report: Holding hostage another huge update
May 22, 2024
by
shiftBacktick
2
Greetings surveyors! I’m taking a quick break from working on the Steam release for Periphery Synthetic EP to share how it’s going. As predicted, my promise to finish the story is preventing me fr...
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v3.1.1: Release preview hotfix
April 11, 2024
by
shiftBacktick
1
Greetings surveyors! The v3.1.1 update fixes a soft lock when beginning a New Game Plus. I recommend upgrading to this version if you’d like to start a new game. Thanks for understanding...
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v3.1.0: Release preview
April 05, 2024
by
shiftBacktick
2
Greetings surveyors! I’m excited to share the latest version of Periphery Synthetic EP. This update responds to the outpouring of feedback that I received after the Side C preview with a variety of...
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Roadmap update: Periphery Synthetic EP in 2024
March 15, 2024
by
shiftBacktick
1
Greetings surveyors! Since the release of Project Ephemera , I have been taking a short break from game development for my mental health. I felt unexpectedly exhausted by the success of SYNTH jam, and...
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v3.0.0: Side C preview
December 15, 2023
by
shiftBacktick
2
Greetings surveyors! I’m excited to share the Side C preview update for Periphery Synthetic EP. Importantly, it significantly expands the EP with a vast new world, seven new upgrade tracks, and a va...
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Side C incoming: Play the preview on December 15
November 21, 2023
by
shiftBacktick
1
Greetings surveyors! I’m excited to announce that Periphery Synthetic will be updated to version 3.0.0 on December 15, 2023. Importantly, this build includes the anticipated Side C preview along wit...
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Play an exclusive preview of Side C at M+DEV
October 31, 2023
by
shiftBacktick
Greetings surveyors! I’m excited to announce that Periphery Synthetic EP will be participating in M+DEV’s Midwest Games Showcase on Friday, November 10, 2023. The showcase features three dozen tit...
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Side C progress report: It's in too deep!
August 26, 2023
by
shiftBacktick
4
Greetings surveyors! Several months ago I revealed the first look at Side C . Today I’m sharing with you my progress on Side C and the challenges with delivering the next preview build. My hope was...
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v2.1.0: Next Fest update
June 08, 2023
by
shiftBacktick
2
Greetings surveyors! I’m excited to release the build that will be available during Steam Next Fest, the week of June 19. It contains a plethora of features, enhancements, and fixes to delight a new...
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v2.0.0: Side B preview
March 31, 2023
by
shiftBacktick
2
Greetings surveyors! I’m excited to finally release Side B of Periphery Synthetic EP. In its first major content expansion, you might climb a mountain, unlock a jetpack, and launch yourself into the...
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Screenshot Saturday: A first look at Side C!
March 11, 2023
by
shiftBacktick
2
Greetings surveyors! I’m excited to share the latest progress on the EP. In Periphery Synthetic, you explore a planetary system of musical worlds. During its open beta, these are released in expansi...
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v1.2.0: Side B readiness update
February 19, 2023
by
shiftBacktick
3
Greetings surveyors! In my latest roadmap update I hinted that several changes were being prepared for the Side B release. I’m excited to share that progress—and the best version yet—with you to...
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Roadmap update and FAQ: Side B is feature-complete!
January 24, 2023
by
shiftBacktick
3
Greetings surveyors! I’m excited to announce that Side B is now feature-complete! This free content expansion will introduce a new musical world to explore, complete with new movement abilities, new...
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v1.1.2: Additional movement enhancements
January 06, 2023
by
shiftBacktick
1
Greetings surveyors! The first update of the new year addresses some lingering issues from the v1.1.0 release . Specifically, movement feels much more precise, breaking changes are resolved, and audio...
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v1.1.0: Movement system enhancements
December 30, 2022
by
shiftBacktick
3
Greetings surveyors! I’m excited to bring you the first post-release update for Side A. This build includes a variety of enhancements that were iterated upon while sculpting the mountainous terrain...
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Sculpting Side B: Generating the terrain of Alpha Periphery C2
December 22, 2022
by
shiftBacktick
2
Greetings surveyors! In the upcoming free content expansion for Periphery Synthetic EP, you will scale the icy vistas of Alpha Periphery C2 to unlock new abilities and reach extraordinary heights. Con...
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Screenshot Saturday: A first look at Side B
December 03, 2022
by
shiftBacktick
1
Greetings surveyors! I’m excited to share the first screenshots from my progress on Side B. In this free content expansion, you will explore the icy mountains of Alpha Periphery C2. Here you will fi...
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v1.0.0: Side A release
November 12, 2022
by
shiftBacktick
4
Greetings surveyors! I’m proud to announce the full release of Side A for Periphery Synthetic EP. This update adds approximately 1,250 words to the perceptions that can be gained by exploring the de...
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Community copy drive
October 27, 2022
by
shiftBacktick
1
For the next week during itch.io’s Halloween 2022 Sale, the EP will be completely free to download and claim. During this first community copy drive , two free copies will be donated for every dolla...
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v0.5.1: Functions update
October 14, 2022
by
shiftBacktick
2
Greetings surveyors! In my last update I revealed that the EP was feature-complete. Since then I’ve been refining those changes to share. This update introduces several new features and improves the...
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Roadmap update: Side A is feature-complete!
September 27, 2022
by
shiftBacktick
2
Greetings surveyors! I’m excited to announce that Side A is officially feature-complete! Over the next six weeks I’ll be writing its narrative texts and applying the final polishing touches, for a...
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v0.4.4: Big feedback patch
September 18, 2022
by
shiftBacktick
3
Greetings surveyors! Thanks for your feedback and patience while I was out. It was very restorative to take some time away from the project. A large number of changes have been made to address feedbac...
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v0.4.2: Quick patch
September 04, 2022
by
shiftBacktick
2
Greetings surveyors! Right before I was to leave for a camping trip, I learned that the game was featured on the front page of itch.io. This build has some improvements that were in the works for when...
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v0.4.1: Alpha feedback patch
September 02, 2022
by
shiftBacktick
1
Greetings surveyors, This update addresses some of the most immediate feedback received during the first week of alpha testing. Thank you all who have shared your experiences, reported issues, and don...
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Alpha available
August 29, 2022
by
shiftBacktick
1
Greetings surveyors! I’m excited to announce the immediate availability of the open alpha for Periphery Synthetic EP. It is the followup, and reimagining, of my games S.E.A. and E.X.O. within an exp...
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Side A alpha time lapse
August 16, 2022
by
shiftBacktick
1
Greetings surveyors! This month I’ve been working hard to implement sound on Alpha Periphery B. Here’s a short preview: This alpha footage is a time lapse of Side A. This desert scene depicts two...
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Side A progress report: One giant leap!
July 27, 2022
by
shiftBacktick
1
Greetings surveyors! I’m excited to share that an important milestone has been met in the development of Periphery Synthetic EP: the core game loop is complete! In my previous post about our first d...
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Introducing Periphery Synthetic EP: An episodic musical journey
May 26, 2022
by
shiftBacktick
In my announcements that soundStrider is free and S.E.A. is canceled I closed with teasers of something new: Periphery Synthetic EP. As an extended play, it’s a collection of musical playgrounds to...
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Welcome to Alpha Periphery B: The first look at Episode 1
May 26, 2022
by
shiftBacktick
2
In the first episode of Periphery Synthetic EP, pilots crash land on the boiling deserts of Alpha Periphery B with nothing but their exosuits. The planet is a desolate dustball covered in a reddish ha...
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