v0.5.0: Silent falls build
Project Ephemera » Devlog
The first playable build of Harmony Falls came together over the past 24 hours. This included:
- Setting up the controls.
- Hooking them up with player movement and shooting mechanics.
- Spawning endless falling enemies.
- Checking for enemy and projectile collisions.
- Generating random color schemes.
- Drawing them all to the screen.
- Adding particle effects to interesting events.
This is a good foundation for the first demo. My goal for tomorrow is to implement all the sounds. This includes musical cues for enemy positions, projectile, and collision sounds.
Enjoy!
Files
project-ephemera-html5.zip Play in browser
Dec 23, 2023
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Project Ephemera
Forgotten demo disc of synths
Status | Released |
Author | shiftBacktick |
Tags | Arcade, Atmospheric, Colorful, Endless Runner, Instrument, Procedural Generation, psychedelic, Relaxing, Retro, Walking simulator |
Languages | English |
Accessibility | High-contrast, Blind friendly, Textless |
More posts
- v1.0.0: Jam editionJan 16, 2024
- v0.13.0: Pouncing heights buildJan 13, 2024
- v0.12.0: Baked bread buildJan 12, 2024
- v0.11.0: Bread buildJan 08, 2024
- v0.10.0: Polished heights buildJan 01, 2024
- v0.9.0: Fairy heights buildDec 31, 2023
- v0.8.0: Silent heights buildDec 30, 2023
- v0.7.0: Polished falls buildDec 27, 2023
- v0.6.0: Loud falls buildDec 24, 2023
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