v0.7.0: Polished falls build
Project Ephemera » Devlog
Today was a light day of polishing Harmony Falls. This included:
- Improving the mix.
- Randomizing the pulse-width of musical sounds.
- Exposing the film grain effect for automation.
- Applying film grain effects to more events.
Over the next long weekend I plan to add the next demo. It will likely be a walking simulator sort of experience. Until then, I’ll be writing game design documents for potential demos.
Enjoy!
Files
project-ephemera-html5.zip Play in browser
Dec 27, 2023
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Project Ephemera
Forgotten demo disc of synths
Status | Released |
Author | shiftBacktick |
Tags | Arcade, Atmospheric, Colorful, Endless Runner, Instrument, Procedural Generation, psychedelic, Relaxing, Retro, Walking simulator |
Languages | English |
Accessibility | High-contrast, Blind friendly, Textless |
More posts
- v1.0.0: Jam editionJan 16, 2024
- v0.13.0: Pouncing heights buildJan 13, 2024
- v0.12.0: Baked bread buildJan 12, 2024
- v0.11.0: Bread buildJan 08, 2024
- v0.10.0: Polished heights buildJan 01, 2024
- v0.9.0: Fairy heights buildDec 31, 2023
- v0.8.0: Silent heights buildDec 30, 2023
- v0.6.0: Loud falls buildDec 24, 2023
- v0.5.0: Silent falls buildDec 23, 2023
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