v0.1.0
S.E.A. » Devlog
Today the No Video Jam began. For the past six hours I’ve been setting up the project. This involved:
- finalizing my game design document, which I’ve spent the past two weeks thinking about
- initializing my repository using my game engine as a template
- developing a visual identity
- configuring the control scheme for keyboard and gamepads
- implementing an accessible UI and a basic menu system
- implementing a saving system with autosaves
- writing basic user documentation
- setting up this game page
This version is not playable. Until the jam ends I plan on releasing daily builds that reflect my progress. Eventually this will turn into something cool, I hope.
Get S.E.A.
S.E.A.
Chill watercraft simulator
Status | Released |
Author | shiftBacktick |
Genre | Simulation |
Tags | Atmospheric, Colorful, Dungeon Crawler, Experimental, Exploration, Non violent, Open World, Procedural Generation, Relaxing, underwater |
Languages | English |
Accessibility | Color-blind friendly, High-contrast, Blind friendly, Textless |
More posts
- S.E.A. has been remadeDec 15, 2023
- v1.5.1: Remake hotfixDec 10, 2023
- S.E.A. is canceled (sort of)Mar 12, 2022
- v1.5.0: Deep updateOct 29, 2021
- Diving into the Deep updateSep 21, 2021
- v1.4.5: Performance hotfixJul 25, 2021
- v1.4.4: Fest feedbackJul 17, 2021
- v1.4.3: Fest hotfixJun 17, 2021
- v1.4.2: Fest enhancementsJun 06, 2021
- v1.4.1: Fest enhancementsMay 23, 2021
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