v1.0.0: Jam submission
S.E.A. » Devlog
The final build of S.E.A. has been uploaded for its submission to No Video Jam. It reflects today’s progress:
- adding basic compass rose cues while turning
- creating and including accessible user documentation with all downloaded copies
Spoiler Warning
- rerouting most audio into a submix so that scanning ducks all other sounds
- disallowing scanning while on the surface
- pausing time while scanning so its results are accurate to when the button was pressed
- squashing a rare yet critical bug that locked all audio when treasure was spawned
- giving players the ability to scan backwards
This build comes with one known issue that was encountered after I updated my browser to Chromium 85. Occasionally you may hear clicks in the audio while moving or turning. For the best experience, please download a desktop build, which contains an earlier yet working version of Chromium. Thanks for understanding.
It was my pleasure to host the jam and create this weird game for y’all. I’m so excited to play all the submissions. Enjoy your time in the S.E.A.!
Get S.E.A.
S.E.A.
Chill watercraft simulator
Status | Released |
Author | shiftBacktick |
Genre | Simulation |
Tags | Atmospheric, Colorful, Dungeon Crawler, Experimental, Exploration, Non violent, Open World, Procedural Generation, Relaxing, underwater |
Languages | English |
Accessibility | Color-blind friendly, High-contrast, Blind friendly, Textless |
More posts
- S.E.A. has been remadeDec 15, 2023
- v1.5.1: Remake hotfixDec 10, 2023
- S.E.A. is canceled (sort of)Mar 12, 2022
- v1.5.0: Deep updateOct 29, 2021
- Diving into the Deep updateSep 21, 2021
- v1.4.5: Performance hotfixJul 25, 2021
- v1.4.4: Fest feedbackJul 17, 2021
- v1.4.3: Fest hotfixJun 17, 2021
- v1.4.2: Fest enhancementsJun 06, 2021
- v1.4.1: Fest enhancementsMay 23, 2021
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