v0.5.0
E.X.O. » Devlog
Today was another light day that gave me a chance to outline and experiment with the creative aspects of terrain generation.
- defining eight biomes and finding their equations
- outlining how they will blend in a later build
- generating the plateaus for pilots to explore in this build
- implementing head bob
On these lighter days I’ve enjoyed chipping away at creative tasks that lead me closer to my vertical slice. We’ll see what direction tomorrow takes me.
Get E.X.O.
E.X.O.
Exoskeletal exoplanet explorer
Status | Released |
Author | shiftBacktick |
Genre | Simulation |
Tags | Atmospheric, Black and White, Crafting, Driving, Experimental, Exploration, Non violent, Open World, Procedural Generation, Space |
Languages | English |
Accessibility | Color-blind friendly, High-contrast, Blind friendly, Textless |
More posts
- v1.2.0: Lost graphical upgradeOct 27, 2023
- E.X.O. has been remadeMar 31, 2023
- v1.1.0: Post-jam updateMay 13, 2021
- Sneak peek at the post-jam updateMay 04, 2021
- v1.0.2: Jam hotfixMay 04, 2021
- v1.0.1: Jam hotfixApr 30, 2021
- v1.0.0: Jam submissionApr 26, 2021
- v0.14.0Apr 25, 2021
- v0.13.0Apr 24, 2021
- v0.12.0Apr 23, 2021
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