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Devlog
v1.1.3: Now free
March 12, 2022
by
shiftBacktick
1
Due to mental health reasons I was unable to meet the deadline to submit soundStrider to the Bundle for Ukraine . By donating only $10 you can support two essential charities and gain access to about...
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v1.1.2: Maintenance update
December 25, 2020
by
shiftBacktick
The latest version of soundStrider upgrades its desktop application to Chrome 87. This version of Chrome contains many performance and audio enhancements that may improve its experience for some folks...
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v1.1.1 hotfix
August 17, 2020
by
shiftBacktick
The v1.1.1 update fixes a hard lock that occurred whenever instrument unlocks were spawned. This should solve reported issues with crashes and black screens. Thanks for understanding...
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v1.1.0: Audio glossary, visualizer settings, and color schemes
August 13, 2020
by
shiftBacktick
I’m excited to announce soundStrider’s first minor update. Since release I’ve received several suggestions to help improve its accessibility. This update adds an audio glossary that explains its...
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v1.0.2 performance hotfix
July 29, 2020
by
shiftBacktick
The v1.0.2 hotfix addresses some performance degradation issues. Please visit the shiftBacktick blog to learn more...
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soundStrider Postmortem
July 26, 2020
by
shiftBacktick
Two weeks ago soundStrider was released. Please enjoy this postmortem of its development on the shiftBacktick blog. It’s about a 30-minute read. In it you’ll learn more about me, my process, how i...
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v1.0.1 accessibility hotfix
July 22, 2020
by
shiftBacktick
The v1.0.1 update fixes a hard lock on the Audio Mixer screen when using input other than the mouse...
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soundStrider 1.0 released
July 10, 2020
by
shiftBacktick
I’m excited to announce the release of soundStrider 1.0! The past seven months have truly been an amazing journey. With this release the game is feature complete and now available on Steam. I’m lo...
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Beta 7: Instrument collectibles
July 02, 2020
by
shiftBacktick
The final soundStrider beta adds unlockable presets for the virtual instrument. Explore in any game mode to collect a variety of playable sounds ranging from pure synths to real instruments. Other enh...
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Release date and price increase
June 28, 2020
by
shiftBacktick
Hi folks! I’m excited to announce that soundStrider will leave beta on July 10 . On that day it will become available for purchase on Steam for $9.99 USD (with a launch discount). The price will be...
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Beta 6: Virtual instrument
June 18, 2020
by
shiftBacktick
The latest soundStrider beta adds a virtual instrument with MIDI support. Play along with its worlds as you explore or chill without knowing any scales. Don’t have a MIDI device? No problem! Its ada...
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Beta 5 update
June 16, 2020
by
shiftBacktick
The v0.19.1 release contains a few late changes for Beta 5: Added a new Bookmarks screen and flow Added accessible labels to more screens Fixed smooth scrolling on new screens Cheers!...
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Beta 5: Performance and poison
June 16, 2020
by
shiftBacktick
The latest soundStrider beta adds settings to improve performance when playing below its recommened system requirements and a pleasant surprise. This week’s update was released early to celebrate th...
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Beta 4 hotfix
June 12, 2020
by
shiftBacktick
The v0.18.1 release fixes an issue with certain quest objectives not completing when their waypoints are reached. Thanks for understanding...
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Beta 4: Settings and stats
June 11, 2020
by
shiftBacktick
The latest soundStrider beta focuses entirely on accessibility. Its biggest addition is an audio mixer with sliders for every channel. By providing players with more options, they can enjoy its sounds...
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New documentation
June 07, 2020
by
shiftBacktick
Based on player feedback, the soundStrider manual has been completely rewritten and converted to HTML format. These changes improve its clarity and solve accessibility issues with the original PDF. Th...
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Beta 3 hotfix
June 05, 2020
by
shiftBacktick
A small hotfix (v0.17.1) was released for Beta 3. It fixed an issue with the game application being misinterpreted as a document. This should resolve some issues users were experiencing with screen re...
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Beta 3: Clockwork quests
June 04, 2020
by
shiftBacktick
The latest soundStrider beta adds another quest type and several enhancements. In its Clockwork quests, adventurers find clockwork toys that wind up with each step. Discover unique songs when they’r...
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Beta 2: Synthesis quests
May 28, 2020
by
shiftBacktick
The latest soundStrider beta adds a new quest type and a variety of enhancements. In its Synthesis quests, adventurers search for musical components to repair broken chords in a loving reimagining of...
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Beta released
May 21, 2020
by
shiftBacktick
After six months of development I’m excited to announce that the soundStrider beta—its largest update yet—has arrived! In the Mountain palette, players will ascend to treacherous heights to enjo...
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Alpha 7: Urban palette and beta announcement
May 07, 2020
by
shiftBacktick
The latest soundStrider alpha adds a dynamic traffic system and a new palette to support it. In the Urban palette, players will navigate streets of various layouts bustling with motorized traffic. Thi...
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Alpha 6: Aquatic palette and Escort quests
May 02, 2020
by
shiftBacktick
The latest soundStrider alpha adds a new palette and a surprise new quest type. In the Aquatic palette, players venture into the depths of the ocean to swim through dreamy soundscapes. And its new esc...
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Alpha 5: Optimizations and polish
April 23, 2020
by
shiftBacktick
The latest soundStrider update improves the overall state of the game and its codebase. Included with this update are major performance optimizations, improvements to world generation, and some graphi...
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Alpha 4: Trance palette and Steam announcement
April 17, 2020
by
shiftBacktick
The latest soundStrider update includes the new Trance palette and some needed performance optimizations. Explore a club filled with electronic dance music that’s energetic by day and lethargic by n...
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Alpha 3: Mainframe palette
April 09, 2020
by
shiftBacktick
Enter the Mainframe in the latest soundStrider alpha! Other changes include improvements to the pulse palette, world generation, and binaural modeling. This version also delivers a new user manual and...
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Alpha 2: New sounds
April 02, 2020
by
shiftBacktick
The latest version of soundStrider is a smaller update that adds sounds to existing palettes. While the sun is high in the desert, players will encounter mirages that exude a mysterious warmth. Closer...
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Alpha released
March 31, 2020
by
shiftBacktick
After four months and hundreds of hours of development, I’m excited to announce that the first playable alpha for soundStrider has arrived. This release contains eleven palettes to explore, from fam...
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New tutorial quest
March 13, 2020
by
shiftBacktick
The soundStrider demo has been updated to reflect my latest progress. This update refines its core experience and prepares two new palettes ( industrial and storm ) for its full release. Early acce...
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Demo released
February 24, 2020
by
shiftBacktick
After three months of development, I’m excited to announce that the soundStrider demo has arrived! In this demo of the elemental palette, players can explore infinite soundscapes of peaceful ambient...
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